3d Animation Articles
Featured 3d Animation Article
Choosing a 3D Animation School
If you go to a top quality and reputable school like Full Sail, Digital Media Art College or Art Institute (and do _well_), your chances of getting your foot in the door for an interview increase ten-fold. The recruiters know what is taught at these schools and can assume that you are versed in a lot of things that most other candidates are not, but not always though...
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What Animation Software Do I Need To Learn?
The most common animation software used for making animated films is Maya. Maya is a complex but extremely powerful tool. A student will have a nice learning curve with it. Again, most schools will teach you as you go. If you are learning on your own then stay close to the tutorials. Maya animation software is also one of the most expensive. The interface is user friendly but densely populated.
3DS Max is a simpler animation software by comparison. It is highly used for the gaming industry although not limited to. The action film Lost In Space was created completely with 3DS Max. The interface is friendly and as with other programs can be altered to fit your style. This is also a pricey animation software, but as with other things, give it time and the price will come down.
Another animation software used by many for gaming is Softimage. Here is a link to the price sheet for these three products by Autodesk.
Choosing a 3D Animation SchoolYour guide to choosing a animation school
You get what you pay for. Private schools such as Ringling, Sheridan, Full Sail, Digital Media Art College, The Art Institute etc. will cost you a lot more than state run schools (like twice as much or more!). They're a bit more picky about who they accept and pride themselves in producing top quality graduates...
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Featured Artist: Peter Konig(Animator/Modeler/Sculpter)
I've worked on a number of different films in a variety of roles. I've designed, sculpted and fabricated and art directed on films such as: Bill and Ted's Bogus journey, Radio Flyer, Of Mice and Men, Honey, I Blew up the Kid, Jurassic Park, Coneheads, Starship Troopers, Dragonheart, Evolution, The League of Extraordinary Gentlemen, and Starship Troopers II to name a few. I've also animated and animation supervised on several films including: Tremors II, Starship Troopers I and II, The Haunting, Cat's and Dogs, Blade II, The Stepford Wives, and currently Mask II.
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The Increasing Role of Character Animation in Video Games
"Almost every video game today uses character animation. It's become a standard element in modern entertainment software," says Mark Stuart, who is a video games designer for Bionic Games and is currently working on Spyborgs...
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3D Modeling The Hulk
Even though you probably haven't spent much time wondering about companies they make action figures, the answer might surprise you. In a world of high tech modeling and CAD programs, such figures are among the last holdouts of a most ancient art: realistic sculpture.
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